The move is over, I'm settled in. It's time to get back to the business of blogging and writing. Thanks for all your patience everyone. In today's Blog/Vlog installment, you'll get to meet an artist who helps me explain how to create characters in your stories, who feel more like real people. Enjoy.
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As you all know, I've been busy recording audiobooks at home. I've already gotten "Forever's Too Long", my wife Helen's first solo novel, published on Audible where it received a 5-star review. So of course I was eager to turn another of her books into audio as well. So I began recording her second book "Forever Haunted". Now having shared on this blog all the technical aspects that I use to record the books, I thought it might be fun to share one or two... um... a few? Oh hell, I make a LOT of mistakes and I run into some other 'obstacles' that I thought might help prepare you all for some of what you might encounter. So, here's the first (of what I suspect will be a growing library) of my blooper outtakes... Now remember folks, "We are controlling transmission. If we wish to make it louder, we will bring up the volume. If we wish to make it softer, we will tune it to a whisper. We will control the horizontal. We
Well, my wife Helen and I have finally finished moving into our new place. I'll be posting some more videos from my Vlog about that shortly, but I wanted to focus on another subject today. Hobbies, talents, things people do for adventure, enjoyment and relaxation. Now in creating characters that seem real to the audience I've found that the more real and reachable the characters are (i. e. they're like people you know or might meet) they're the ones that the readers seem to really relate to and even come to love. Now one method I've used to make my characters seem more human and real is to give them traits that are familiar, and even somewhat odd but intriguing. I've given characters hobbies or activities I've tried. When they are finished with what I've written, some have even gone and done research of their own on the activity. Some have even taken it up and made it a part of their lives. But how did that happen? Simple, whether it's pla